
The fisherman's house
We started from a concept created with artificial intelligence: an image generated with Stable Diffusion in ComfyUI from this prompt:
“Stylized 3d house, multiple floors, handpainted, chimney with smoke”
The challenge was to turn that image into a real 3D model while keeping its shapes and its hand-painted style. The model was built entirely in Blender and rendered with Cycles; the textures were created in Substance Painter and Photoshop.
In the gallery, every detail appears twice: with the final finish and in clay, without textures, so you can see the geometry.
Before and after comparison








